Script: Cook
From Ultima Online: The Second Age
Revision as of 23:47, 5 October 2018 by Grimoric (talk | contribs) (Created page with " <span style="color:#0000FF">inherits</span> sk_table; forward <span style="color:#0000FF">void</span> <span style="color:#2B91AF">Q4E8</span>(<span style="colo...")
inherits sk_table;
forward void Q4E8(obj user, obj Q66M, int Q4QY, string name);
function void Q4E9(obj user, obj Q66M, int Q4QY) { string name = "default"; Q4E8(user, Q66M, Q4QY, name); return (); }
function int Q4Z2(int Q66P) { int Q4PD = 0x00; switch (Q66P) { case 0x0DE9 case 0x0FAC case 0x0FB1 case 0x19AA case 0x19BB Q4PD = 0x01; break; } if ((Q66P >= 0x0461) && (Q66P <= 0x0466)) { Q4PD = 0x01; } if ((Q66P >= 0x046A) && (Q66P <= 0x046F)) { Q4PD = 0x01; } if ((Q66P >= 0x0475) && (Q66P <= 0x0480)) { Q4PD = 0x01; } if ((Q66P >= 0x092B) && (Q66P <= 0x0933)) { Q4PD = 0x01; } if ((Q66P >= 0x0937) && (Q66P <= 0x0942)) { Q4PD = 0x01; } if ((Q66P >= 0x0945) && (Q66P <= 0x0950)) { Q4PD = 0x01; } if ((Q66P >= 0x0953) && (Q66P <= 0x095E)) { Q4PD = 0x01; } if ((Q66P >= 0x0961) && (Q66P <= 0x096C)) { Q4PD = 0x01; } if ((Q66P >= 0x0DE3) && (Q66P <= 0x0DE8)) { Q4PD = 0x01; } if ((Q66P >= 0x12EE) && (Q66P <= 0x134D)) { Q4PD = 0x01; } if ((Q66P >= 0x197A) && (Q66P <= 0x19A9)) { Q4PD = 0x01; } if ((Q66P >= 0x19AB) && (Q66P <= 0x19B6)) { Q4PD = 0x01; } if ((Q66P >= 0x1A19) && (Q66P <= 0x1A74)) { Q4PD = 0x01; } if ((Q66P >= 0x5D7E) && (Q66P <= 0x5D93)) { Q4PD = 0x01; } if ((Q66P >= 0x343B) && (Q66P <= 0x346C)) { Q4PD = 0x01; } if ((Q66P >= 0x3547) && (Q66P <= 0x354C)) { Q4PD = 0x01; } if ((Q66P >= 0x398C) && (Q66P <= 0x399F)) { Q4PD = 0x01; } return (Q4PD); }
function void Q4E8(obj user, obj Q66M, int Q4QY, string name) { if (isAtHome(this)) { systemMessage(user, "You can't use that, it belongs to someone else."); return (); } int Q66P = getObjType(Q66M); if (Q4Z2(Q66P)) { if (!testSkill(user, 0x0D)) { systemMessage(user, "You burn the food to a crisp! It's ruined."); destroyOne(this); return (); } if (name != "default") { if (hasObjVar(this, "NAME")) { removeObjVar(this, "NAME"); setObjVar(this, "NAME", name); } } if (random(0x00, 0x01)) { barkTo(user, user, "Looks delicious."); } else { barkTo(user, user, "Mmmm, smells good."); } obj Q47F = getBackpack(user); int Q4TM; obj Q5CN = createGlobalObjectOn(this, Q4QY); if (!isInContainer(this)) { if (canHold(Q47F, Q5CN)) { Q4TM = putObjContainer(Q5CN, Q47F); systemMessage(user, "You put the cooked food into your backpack."); } else { Q4TM = teleport(Q5CN, getLocation(user)); systemMessage(user, "You put the cooked food on the ground."); } } destroyOne(this); } else { systemMessage(user, "You can't cook on that."); } return (); }