Script: Housedeedmiller

From Ultima Online: The Second Age
Revision as of 21:22, 5 October 2018 by Grimoric (talk | contribs) (Created page with " <span style="color:#0000FF">inherits</span> housedeed; <span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> Q4WV(<span style="color:#0000...")
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inherits housedeed;
function void Q4WV(obj Q5AO, loc Q5CV)
{
  obj Q63A;
  if (Q5AO != NULL())
  {
    setZ(Q5CV, getZ(Q5CV) + 0x07);
    setX(Q5CV, getX(Q5CV) - 0x02);
    setY(Q5CV, getY(Q5CV) - 0x02);
    Q63A = createGlobalObjectAt(0x192C, Q5CV);
    Q4X0(Q63A);
    setY(Q5CV, getY(Q5CV) + 0x01);
    Q63A = createGlobalObjectAt(0x192E, Q5CV);
    Q4X0(Q63A);
    setY(Q5CV, getY(Q5CV) + 0x01);
    Q63A = createGlobalObjectAt(0x1930, Q5CV);
    Q4X0(Q63A);
    setY(Q5CV, getY(Q5CV) - 0x02);
    setX(Q5CV, getX(Q5CV) + 0x02);
    Q63A = createGlobalObjectAt(0x0931, Q5CV);
    Q4X0(Q63A);
    setX(Q5CV, getX(Q5CV) + 0x01);
    Q63A = createGlobalObjectAt(0x0930, Q5CV);
    Q4X0(Q63A);
  }
  return ();
}