Script: Invis

From Ultima Online: The Second Age
Revision as of 20:30, 5 October 2018 by Grimoric (talk | contribs) (Created page with " <span style="color:#0000FF">inherits</span> invisbase; <span style="color:#0000FF">trigger</span> use { <span style="color:#2B91AF">Q4M9</span>(this, user)...")
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inherits invisbase;
trigger use
{
  Q4M9(this, user);
  return (0x00);
}
trigger message("castspell")
{
  obj user = Q4BB(this, args);
  if (!isValid(user))
  {
    return (0x00);
  }
  Q5RD(user, this);
  Q48A(user, this);
  return (0x00);
}
trigger targetobj
{
  if (!Q4C8(user, this))
  {
    return (0x01);
  }
  if (Q49V(user, usedon, 0x00))
  {
    if (!Q5YC(user, this))
    {
      return (0x00);
    }
    if (Q4LT(user, getLocation(usedon), this))
    {
      Q4KC(user, usedon);
    }
    else
    {
      Q4RD(user);
    }
  }
  return (0x00);
}
trigger creation
{
  return (0x00);
}
trigger callback(0x49)
{
  obj user = getObjVar(this, "user");
  obj target = getObjVar(this, "target");
  Q4KC(user, target);
  return (0x00);
}