Script: L1floortrigger

From Ultima Online: The Second Age
Revision as of 20:09, 5 October 2018 by Grimoric (talk | contribs) (Created page with " <span style="color:#0000FF">member</span> <span style="color:#0000FF">list</span> Q5DQ; <span style="color:#0000FF">trigger</span> enterrange(0x00) { <span style="color...")
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member list Q5DQ;
trigger enterrange(0x00)
{
  loc Q56T;
  if (getX(getLocation(this)) == 0x143B)
  {
    if (getY(getLocation(this)) == 0x024C)
    {
      Q56T = 0x1430, 0x0248, 0x00;
      [[messageToRange|messageToRange]](Q56T, 0x01, "PPdisarm", Q5DQ);
    }
    if (getY(getLocation(this)) == 0x0249)
    {
      Q56T = 0x1435, 0x0257, 0x00;
      [[messageToRange|messageToRange]](Q56T, 0x0A, "FSdisarm", Q5DQ);
    }
  }
  if (getX(getLocation(this)) == 0x1431)
  {
    if (getY(getLocation(this)) == 0x0249)
    {
      Q56T = 0x1430, 0x0257, 0x00;
      [[messageToRange|messageToRange]](Q56T, 0x01, "WTdisarm", Q5DQ);
      [[messageToRange|messageToRange]](getLocation(this), 0x02, "trapCheck", Q5DQ);
    }
    if (getY(getLocation(this)) == 0x024C)
    {
      Q56T = 0x1435, 0x0250, 0x04;
      [[messageToRange|messageToRange]](Q56T, 0x02, "WSdisarm", Q5DQ);
    }
  }
  return (0x00);
}
trigger leaverange(0x00)
{
  if (getX(getLocation(this)) == 0x143B)
  {
    if (getY(getLocation(this)) == 0x0249)
    {
      callback(this, 0x3C, 0x02);
    }
    if (getY(getLocation(this)) == 0x024C)
    {
      callback(this, 0x3C, 0x04);
    }
  }
  if (getX(getLocation(this)) == 0x1431)
  {
    if (getY(getLocation(this)) == 0x0249)
    {
      callback(this, 0x3C, 0x01);
    }
    if (getY(getLocation(this)) == 0x024C)
    {
      callback(this, 0x3C, 0x03);
    }
  }
  return (0x00);
}
trigger callback(0x01)
{
  loc Q56T = 0x1430, 0x0257, 0x00;
  [[messageToRange|messageToRange]](Q56T, 0x01, "WTreload", Q5DQ);
  return (0x00);
}
trigger callback(0x02)
{
  loc Q56T = 0x1435, 0x0257, 0x00;
  [[messageToRange|messageToRange]](Q56T, 0x0A, "FSreload", Q5DQ);
  return (0x00);
}
trigger callback(0x03)
{
  loc Q56T = 0x1435, 0x0250, 0x04;
  [[messageToRange|messageToRange]](Q56T, 0x02, "WSreload", Q5DQ);
  return (0x00);
}
trigger callback(0x04)
{
  loc Q56T = 0x1430, 0x0248, 0x00;
  [[messageToRange|messageToRange]](Q56T, 0x01, "PPreload", Q5DQ);
  return (0x00);
}