Script: Maptest2

From Ultima Online: The Second Age
Revision as of 19:41, 5 October 2018 by Grimoric (talk | contribs) (Created page with " <span style="color:#0000FF">trigger</span> speech(<span style="color:#800000">"*"</span>) { <span style="color:#0000FF">list</span> Q69B; split|<span style="color:#F...")
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trigger speech("*")
{
  list Q69B;
  split(Q69B, arg);
  if (numInList(Q69B) != 0x06)
  {
    return (0x00);
  }
  string Q5O3 = Q69B[0x00];
  string Q5O5 = Q69B[0x01];
  string Q5O4 = Q69B[0x02];
  string Q5O6 = Q69B[0x03];
  string Q5O2 = Q69B[0x04];
  string Q5O1 = Q69B[0x05];
  int Q69G = Q5O3;
  int Q69P = Q5O5;
  int Q69I = Q5O4;
  int Q69R = Q5O6;
  int w = Q5O2;
  int Q4UO = Q5O1;
  setMapProperties(this, 0x00, Q69G, Q69P, Q69I, Q69R, w, Q4UO);
  return (0x00);
}