Script: Multidecay
From Ultima Online: The Second Age
Revision as of 19:34, 5 October 2018 by Grimoric (talk | contribs) (Created page with " <span style="color:#0000FF">inherits</span> multistuff; <span style="color:#0000FF">member</span> <span style="color:#0000FF">int</span> Q4H2; <span style="color:#000...")
inherits multistuff;
member int Q4H2;
trigger decay { obj Q5AK = getMultiSlaveId(this); resetMultiCarriedDecay(Q5AK); int Q4H4 = 0x01; intRet(Q4H4); return (0x01); }