Script: Mushroom

From Ultima Online: The Second Age
Revision as of 19:32, 5 October 2018 by Grimoric (talk | contribs) (Created page with " <span style="color:#0000FF">inherits</span> sndfx; <span style="color:#0000FF">trigger</span> enterrange(0x02) { <span style="color:#0000FF">if</span> (!hasObjVar...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
inherits sndfx;
trigger enterrange(0x02)
{
  if (!hasObjVar(this, "working"))
  {
    sfx(getLocation(this), 0x011B, 0x00);
    setObjVar(this, "working", 0x01);
    callback(this, 0x02, 0x01);
    setType(this, 0x1126);
    loseHP(target, dice(0x02, 0x04));
  }
  return (0x01);
}
trigger callback(0x01)
{
  if (hasObjVar(this, "working"))
  {
    removeObjVar(this, "working");
  }
  setType(this, 0x1125);
  if (!isInArea("dungn", getLocation(this), 0x00))
  {
    deleteObject(this);
  }
  return (0x00);
}