Script: 3764
From Ultima Online: The Second Age
inherits play;
trigger creation { setObjVar(this, "isInstrument", 0x01); setObjVar(this, "goodSound", 0x4C); setObjVar(this, "badSound", 0x4D); return (0x00); }
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inherits bladed;
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inherits bladed;
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inherits bladed;
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inherits bladed;
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inherits firstaid;
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inherits spellbook;
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inherits hairdye;
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inherits potion;
trigger creation { if (hasObjVar(this, "power")) { removeObjVar(this, "power"); } return (0x00); }
trigger use { if (!Q4H6(user)) { return (0x00); } setInvisible(user, 0x00); int Q4YJ = 0x0E; doMobAnimation(user, 0x376A, 0x09, 0x20, 0x00, 0x00); sfx(getLocation(user), 0x01E3, 0x00); setLight(user, Q4YJ, 0x01); obj Q4NN = createGlobalObjectOn(this, 0x0F0E); deleteObject(this); return (0x00); }