Script: Spellbook

From Ultima Online: The Second Age
Revision as of 13:57, 5 October 2018 by Grimoric (talk | contribs) (Created page with " <span style="color:#0000FF">inherits</span> spelskil; <span style="color:#0000FF">trigger</span> objectloaded { <span style="color:#0000FF">if</span> (hasScript|<...")
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inherits spelskil;
trigger objectloaded
{
  if (hasScript(this, "shipclaim"))
  {
    return (0x01);
  }
  list Q4E4;
  obj player = getTopmostContainer(this);
  if (!isMobile(player))
  {
    player = NULL();
  }
  getContents(Q4E4, this);
  int num = numInList(Q4E4);
  for(int i = 0x00; i < num; i++)
  {
    obj it = Q4E4[i];
    if (!Q501(it))
    {
      int Q655 = 0x00;
      if (player != NULL())
      {
        Q655 = toMobile(it, player);
      }
      if (!Q655)
      {
        deleteObject(it);
      }
    }
  }
  return (0x01);
}
trigger give
{
  if (!Q501(givenobj))
  {
    return (0x00);
  }
  list spells;
  getContents(spells, this);
  int Q5EZ = numInList(spells);
  for(int i = 0x00; i < Q5EZ; i++)
  {
    obj spell = spells[i];
    if (getMiscData(spell) == getMiscData(givenobj))
    {
      return (0x00);
    }
  }
  obj Q5CW = createGlobalObjectIn(getObjType(givenobj), this);
  destroyOne(givenobj);
  return (0x00);
}