Script Function: addMessage
From Ultima Online: The Second Age
Revision as of 06:13, 24 October 2018 by Grimoric (talk | contribs) (Grimoric moved page Script Function: AddMessage to Script Function: addMessage without leaving a redirect)
function void addMessage(list Q58D) { list Q45T; getObjListVar(Q45T, this, "oracleMessages"); appendToList(Q45T, Q58D); setObjVar(this, "oracleMessages", Q45T); bark(this, "Message added."); return (); }