Script Function: Q5RH
From Ultima Online: The Second Age
function void Q5RH(obj this) { int Q69E; if (hasObjVar(this, "act")) { int act = getobjvar_int(this, "act"); Q69E = changeRange(this, 0x00, 0x03, act); } if (hasObjVar(this, "deact")) { int deact = getobjvar_int(this, "deact"); Q69E = changeRange(this, 0x01, 0x03, deact); } return; }