Script Function: Q4C0
From Ultima Online: The Second Age
function int Q4C0(obj this, string Q698, obj speaker) { if (Q698 != "release") { return (0x00); } if (isPet(this)) { Q4LJ(this); } else { bark(this, "I thank thee for thy kindness!"); } shortcallback(this, 0x08, 0x08); if (isPet(this)) { setObjVar(this, "petCanTame", 0x00); } Q4IH(this); return (0x01); }