Script Function: Q4C3
From Ultima Online: The Second Age
function int Q4C3(obj this, string Q698, obj speaker) { if (Q698 != "stop") { return (0x00); } if (isPet(this)) { Q4LJ(this); } else { bark(this, "Very well, I am no longer guarding or following."); } Q4DG(this); stopFollowing(this); return (0x01); }