Script: Dec2 statue one
From Ultima Online: The Second Age
inherits globals;
trigger use { int Q4FS = getX(getLocation(this)); int Q4FT = getY(getLocation(this)); int Q4FU = getZ(getLocation(this)); int Q5CG = Q4FU + 0x01; loc Q5C0 = Q4FS, Q4FT, Q5CG; loc trapLocation = 0x14CB, 0x023C, 0x00; list Q5DQ; if (!hasObjVar(this, "working")) { callback(this, 0x05, 0x24); int Q64U = teleport(this, Q5C0); messageToRange(trapLocation, 0x0A, "disarm", Q5DQ); setObjVar(this, "working", 0x01); } return (0x01); }
trigger callback(0x24) { int Q4FS = getX(getLocation(this)); int Q4FT = getY(getLocation(this)); int Q4FU = getZ(getLocation(this)); int Q5CG = Q4FU - 0x01; loc Q5C0 = Q4FS, Q4FT, Q5CG; if (hasObjVar(this, "working")) { removeObjVar(this, "working"); } int Q64U = teleport(this, Q5C0); return (0x01); }