Script: Info
From Ultima Online: The Second Age
inherits Spelskil;
function void Q47O(obj usedon, obj user) { if (!isEditing(user)) { return (); } systemMessage(user, getName(usedon)); systemMessage(user, "Loc=<" + getLocation(usedon) + ">"); int num; int Q5T5; int mod; int Q4PP; if (isContainer(usedon)) { int Q4Q1 = openContainer(user, usedon); list Q4E4; getContents(Q4E4, usedon); systemMessage(user, "# Items contained=" + numInList(Q4E4)); } if (isMobile(usedon)) { systemMessage(user, "Notoriety=" + getNotoriety(usedon)); systemMessage(user, "Fame=" + getFame(usedon)); systemMessage(user, "Karma=" + getKarma(usedon)); getWeaponClass(usedon, num, Q5T5, mod, Q4PP); systemMessage(user, "NaturalWC=" + num + "d" + Q5T5 + "+" + mod); int s; int d; int i; s = getRealStat(usedon, 0x00); d = getRealStat(usedon, 0x01); i = getRealStat(usedon, 0x02); systemMessage(user, "Stats=" + s + "s " + d + "d " + i + "i Total=" + (s + d + i)); s = getStatMod(usedon, 0x00); d = getStatMod(usedon, 0x01); i = getStatMod(usedon, 0x02); systemMessage(user, "StatMods=" + s + "s " + d + "d " + i + "i Total=" + (s + d + i)); systemMessage(user, "Skill Total=" + getSkillTotal(usedon)); int Q57X = 0x00; for(i = 0x00; i < 0x2E; i++) { mod = getSkillMod(usedon, i); if (mod > 0x00) { Q57X = Q57X + mod; systemMessage(user, "#" + i + ": " + getSkillName(i) + " mod=" + mod); } } systemMessage(user, "Total skill mods=" + Q57X); } else { systemMessage(user, "Type=" + getObjType(usedon)); int Q4XG = getHue(usedon); if (Q4XG != 0x00) { systemMessage(user, "Hue=" + Q4XG); } } systemMessage(user, "Value=" + getValue(usedon)); systemMessage(user, "Weight=" + getWeight(usedon)); if (isWeapon(usedon)) { getWeaponClass(usedon, num, Q5T5, mod, Q4PP); systemMessage(user, "WC=" + num + "d" + Q5T5 + "+" + mod); systemMessage(user, "AC=" + getCurArmorClass(usedon)); systemMessage(user, "HP=(" + getWeaponCurHP(usedon) + "/" + getWeaponMaxHP(usedon) + ")"); systemMessage(user, "Speed=" + getWeaponSpeed(usedon)); systemMessage(user, "Eqpos=" + getEquipSlot(usedon)); return (); } return (); }
trigger use { targetObj(user, this); return (0x01); }
trigger lookedat { Q47O(this, looker); return (0x01); }
trigger oortargetobj { Q47O(usedon, user); return (0x00); }