Script Function: Q53Z
From Ultima Online: The Second Age
function int Q53Z() { int charges = 0x00; if (hasObjVar(this, "charges")) { charges = getObjVar(this, "charges"); } if (charges <= 0x00) { removeObjVar(this, "charges"); } else { setObjVar(this, "charges", charges - 0x01); returnResourcesToBank(this, 0x03, "magic"); } return (charges); }
function int Q53Z() { int charges = getObjVar(this, "charges"); returnResourcesToBank(this, 0x03, "magic"); if (charges <= 0x00) { removeObjVar(this, "charges"); } else { setObjVar(this, "charges", charges - 0x01); } return (charges); }
function int Q53Z() { int charges = getObjVar(this, "charges"); returnResourcesToBank(this, 0x03, "magic"); if (charges <= 0x00) { removeObjVar(this, "charges"); } else { setObjVar(this, "charges", charges - 0x01); } return (charges); }
function int Q53Z() { int charges = getObjVar(this, "charges"); returnResourcesToBank(this, 0x03, "magic"); if (charges <= 0x00) { removeObjVar(this, "charges"); } else { setObjVar(this, "charges", charges - 0x01); } return (charges); }
function int Q53Z() { int charges = getObjVar(this, "charges"); returnResourcesToBank(this, 0x03, "magic"); if (charges <= 0x00) { removeObjVar(this, "charges"); } else { setObjVar(this, "charges", charges - 0x01); } return (charges); }