Script: 4351
From Ultima Online: The Second Age
trigger creation { list Q4QZ = 0x10F7, 0x10F8, 0x10F9, 0x10FA, 0x10FB, 0x10F9, 0x10F5; setObjVar(this, "AnimFrames", Q4QZ); setObjVar(this, "TrapDamage", 0x0F); attachScript(this, "trapped"); return (0x01); }