Script: 5637

From Ultima Online: The Second Age
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inherits eat;
trigger creation
{
  setObjVar(this, "I_am_food", 0x01);
  setObjVar(this, "satiety", 0x03);
  return (0x01);
}
trigger use
{
  Q4NG(user, 0x1605);
  return (0x01);
}



// This file is missing in the DEMO but we can tell with 100% accuracy that is would have looked like this by the information on the same type of items around it.