Script: 5637
From Ultima Online: The Second Age
inherits eat;
trigger creation { setObjVar(this, "I_am_food", 0x01); setObjVar(this, "satiety", 0x03); return (0x01); }
trigger use { Q4NG(user, 0x1605); return (0x01); }
// This file is missing in the DEMO but we can tell with 100% accuracy that is would have looked like this by the information on the same type of items around it.