Difference between revisions of "Script: hintupdate"
From Ultima Online: The Second Age
| Line 1: | Line 1: | ||
inherits identify; | inherits identify; | ||
| − | + | ||
function void hintupdate(int Q65M, obj item) | function void hintupdate(int Q65M, obj item) | ||
{ | { | ||
Latest revision as of 05:44, 24 October 2018
inherits identify;
function void hintupdate(int Q65M, obj item)
{
obj Q4XN = item;
int Q5MV = 0x00;
string Q4RC = "";
string Q5UI = "";
loc location;
obj Q5IY = NULL();
string Q5J0 = "";
int Q45N = 0x00;
int Q5NC;
int val = 0x00;
string Q5K9;
Q5K9 = getArticle(getObjType(item));
if(getResource(val, item, "magic", 0x03, 0x02))
{
Q5MV = val;
}
Q4RC = Q4RB(item);
Q5UI = Q4XP(item);
location = getLocation(item);
Q5IY = Q4RZ(item);
if(Q5IY != NULL())
{
Q5J0 = getName(Q5IY);
}
updateHint(Q65M, Q4XN, Q5MV, Q4RC, Q5UI, location, Q5IY, Q5J0, Q45N);
return;
}