Difference between revisions of "Script: Virtueguild"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">inherits</span> guildbase; <span style="color:#0000FF">trigger</span> message(<span style="color:#800000">"checkGuildRequirements"</span>)...") |
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<span style="color:#0000FF">trigger</span> message(<span style="color:#800000">"removedFromGuild"</span>) | <span style="color:#0000FF">trigger</span> message(<span style="color:#800000">"removedFromGuild"</span>) | ||
{ | { | ||
− | [[ | + | [[Script_Function:_removedFromSpecialGuild|<span style="color:#2B91AF">removedFromSpecialGuild</span>]](); |
<span style="color:#0000FF">return</span> (0x01); | <span style="color:#0000FF">return</span> (0x01); | ||
} | } | ||
Line 40: | Line 40: | ||
<span style="color:#0000FF">trigger</span> message(<span style="color:#800000">"removedFromSpecialGuild"</span>) | <span style="color:#0000FF">trigger</span> message(<span style="color:#800000">"removedFromSpecialGuild"</span>) | ||
{ | { | ||
− | [[ | + | [[Script_Function:_removedFromSpecialGuild|<span style="color:#2B91AF">removedFromSpecialGuild</span>]](); |
<span style="color:#0000FF">return</span> (0x01); | <span style="color:#0000FF">return</span> (0x01); | ||
} | } |
Latest revision as of 10:01, 21 October 2018
inherits guildbase;
trigger message("checkGuildRequirements") { int Q56Y = 0x01; if (getFameLevel(this) < 0x03) { Q56Y = 0x00; } else { if (isMurderer(this)) { Q56Y = 0x00; } } setObjVar(this, "metGuildRequirements", Q56Y); return (0x01); }
function void removedFromSpecialGuild() { obj Q5RU = getItemAtSlot(this, 0x02); if (Q5RU != NULL()) { list args; message(Q5RU, "destroyVirtueShield", args); } setDefaultReturn(0x01); detachScript(this, Q4RU(Q4RR())); return (); }
trigger message("removedFromGuild") { removedFromSpecialGuild(); return (0x01); }
trigger message("removedFromSpecialGuild") { removedFromSpecialGuild(); return (0x01); }
trigger message("addedToSpecialGuild") { setObjVar(this"displayGuildAbbr", 0x01); return (0x01); }
trigger famechanged { if (getFameLevel(this) < 0x03) { systemMessage(this, "You are no longer famous enough to remain in your guild."); Q5MP(this); } return (0x01); }
trigger murdercountchanged { if (isMurderer(this)) { systemMessage(this, "Murderers aren't allowed in your guild."); Q5MP(this); } return (0x01); }