Difference between revisions of "Script Function: Q4ZB"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">function</span> <span style="color:#0000FF">int</span> Q4ZB(<span style="color:#0000FF">obj</span> it) { <span style="color:#0000FF">if</sp...") |
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{ | { | ||
<span style="color:#0000FF">int</span> Q65M = [[Engine Function:_getCorpseBodyType|<span style="color:#FF0000;font-weight:bold">getCorpseBodyType</span>]](it); | <span style="color:#0000FF">int</span> Q65M = [[Engine Function:_getCorpseBodyType|<span style="color:#FF0000;font-weight:bold">getCorpseBodyType</span>]](it); | ||
− | <span style="color:#0000FF">if</span> ([[ | + | <span style="color:#0000FF">if</span> ([[Script_Function:_isHumanBodyType|<span style="color:#2B91AF">isHumanBodyType</span>]](Q65M)) |
{ | { | ||
<span style="color:#0000FF">return</span> (0x01); | <span style="color:#0000FF">return</span> (0x01); |
Latest revision as of 09:45, 21 October 2018
function int Q4ZB(obj it) { if (isCorpse(it)) { int Q65M = getCorpseBodyType(it); if (isHumanBodyType(Q65M)) { return (0x01); } } return (0x00); }