Difference between revisions of "Script Function: Q4JZ"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">function</span> <span style="color:#0000FF">int</span> Q4JZ(<span style="color:#0000FF">obj</span> user, <span style="color:#0000FF">obj</span> u...") |
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[[Engine Function:_faceHere|<span style="color:#FF0000;font-weight:bold">faceHere</span>]](user, [[Engine Function:_getDirectionInternal|<span style="color:#FF0000;font-weight:bold">getDirectionInternal</span>]](Q4VS, there)); | [[Engine Function:_faceHere|<span style="color:#FF0000;font-weight:bold">faceHere</span>]](user, [[Engine Function:_getDirectionInternal|<span style="color:#FF0000;font-weight:bold">getDirectionInternal</span>]](Q4VS, there)); | ||
sfx(Q4VS, 0x015E, 0x00); | sfx(Q4VS, 0x015E, 0x00); | ||
− | [[ | + | [[Engine Function:_doMissile_Mob2Mob|<span style="color:#FF0000;font-weight:bold">doMissile_Mob2Mob</span>]](user, usedon, 0x36D4, 0x07, 0x00, 0x01); |
Q57M = usedon; | Q57M = usedon; | ||
Q57L = user; | Q57L = user; |
Latest revision as of 03:18, 21 October 2018
function int Q4JZ(obj user, obj usedon, int Q5NM) { int Q5NC = 0x00; if (Q50G(usedon)) { Q5NC = 0x01; int damage; loc Q4VS = getLocation(user); loc there = getLocation(usedon); faceHere(user, getDirectionInternal(Q4VS, there)); sfx(Q4VS, 0x015E, 0x00); doMissile_Mob2Mob(user, usedon, 0x36D4, 0x07, 0x00, 0x01); Q57M = usedon; Q57L = user; callback(this, 0x01, 0x19); Q5UK(user, usedon, 0x02, Q5NM); Q5NQ = Q5NM; } Q5UR(this, Q5NC); return (Q5NC); }