Difference between revisions of "Script Function: guildName"
From Ultima Online: The Second Age
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<span style="color:#0000FF">if</span> (![[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](me, <span style="color:#800000">"guildName"</span>)) | <span style="color:#0000FF">if</span> (![[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](me, <span style="color:#800000">"guildName"</span>)) | ||
{ | { | ||
− | [[ | + | [[Script_Function:_Cleanup|<span style="color:#2B91AF">cleanup</span>]](me); |
} | } | ||
<span style="color:#0000FF">string</span> x = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](me, <span style="color:#800000">"guildName"</span>); | <span style="color:#0000FF">string</span> x = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](me, <span style="color:#800000">"guildName"</span>); | ||
<span style="color:#0000FF">return</span> (x); | <span style="color:#0000FF">return</span> (x); | ||
} | } |
Revision as of 08:39, 19 October 2018
function string guildName() { if (!hasObjVar(this, "guildName")) { list args; message(this, "removedFromGuild", args); return (""); } string x = getObjVar(this, "guildName"); return (x); }
function string guildName() { if (!hasObjVar(me, "guildName")) { cleanup(me); } string x = getObjVar(me, "guildName"); return (x); }