Difference between revisions of "Script: Trap tele gen er one"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">trigger</span> enterrange(0x01) { <span style="color:#0000FF">loc</span> Q648; <span style="color:#0000FF">if</span> (hasObjVar|<span sty...") |
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Q648 = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, <span style="color:#800000">"toLocation"</span>) | Q648 = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, <span style="color:#800000">"toLocation"</span>) | ||
); | ); | ||
− | <span style="color:#0000FF">if</span> (![[ | + | <span style="color:#0000FF">if</span> (![[Engine Function:_teleport|<span style="color:#FF0000;font-weight:bold">teleport</span>]](target, Q648)) |
{ | { | ||
<span style="color:#0000FF">return</span> (0x01); | <span style="color:#0000FF">return</span> (0x01); |
Latest revision as of 06:52, 19 October 2018
trigger enterrange(0x01) { loc Q648; if (hasObjVar(this, "toLocation")) { Q648 = getObjVar(this, "toLocation") ); if (!teleport(target, Q648)) { return (0x01); } return (0x00); } return (0x01); }