Difference between revisions of "Script Function: Q4SP"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">function</span> <span style="color:#0000FF">int</span> Q4SP() { <span style="color:#0000FF">int</span> Q5MH = Q4TH|<span style="color:#2B...") |
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{ | { | ||
<span style="color:#0000FF">int</span> Q5MH = [[Script_Function:_Q4TH|<span style="color:#2B91AF">Q4TH</span>]]([[Engine Function:_getBackpack|<span style="color:#FF0000;font-weight:bold">getBackpack</span>]](this)) / 0x01F4 + 0x14; | <span style="color:#0000FF">int</span> Q5MH = [[Script_Function:_Q4TH|<span style="color:#2B91AF">Q4TH</span>]]([[Engine Function:_getBackpack|<span style="color:#FF0000;font-weight:bold">getBackpack</span>]](this)) / 0x01F4 + 0x14; | ||
− | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, | + | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"ownerMurderCount"</span>)) |
{ | { | ||
− | Q5MH = Q5MH * [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, | + | Q5MH = Q5MH * [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, <span style="color:#800000">"ownerMurderCount"</span>); |
} | } | ||
<span style="color:#0000FF">return</span> (Q5MH); | <span style="color:#0000FF">return</span> (Q5MH); | ||
} | } |
Latest revision as of 01:18, 8 October 2018
function int Q4SP() { int Q5MH = Q4TH(getBackpack(this)) / 0x01F4 + 0x14; if (hasObjVar(this, "ownerMurderCount")) { Q5MH = Q5MH * getObjVar(this, "ownerMurderCount"); } return (Q5MH); }