Difference between revisions of "Script: Dec4 face sw two"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">inherits</span> globals; <span style="color:#0000FF">trigger</span> use { <span style="color:#0000FF">loc</span> trapLocation = 0x14B9,...") |
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[[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, <span style="color:#800000">"working"</span>, 0x01); | [[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, <span style="color:#800000">"working"</span>, 0x01); | ||
[[Engine Function:_doLocAnimation|<span style="color:#FF0000;font-weight:bold">doLocAnimation</span>]](trapLocation, 0x10F6, 0x02, 0x08, 0x00, 0x00); | [[Engine Function:_doLocAnimation|<span style="color:#FF0000;font-weight:bold">doLocAnimation</span>]](trapLocation, 0x10F6, 0x02, 0x08, 0x00, 0x00); | ||
− | [[Engine Function:_loseHP|<span style="color:#FF0000;font-weight:bold">loseHP</span>]](user, [[ | + | [[Engine Function:_loseHP|<span style="color:#FF0000;font-weight:bold">loseHP</span>]](user, [[Engine Function:_dice|<span style="color:#FF0000;font-weight:bold">dice</span>]](0x04, 0x05)); |
[[Engine Function:_setType|<span style="color:#FF0000;font-weight:bold">setType</span>]](this, 0x1090); | [[Engine Function:_setType|<span style="color:#FF0000;font-weight:bold">setType</span>]](this, 0x1090); | ||
[[Engine Function:_callback|<span style="color:#FF0000;font-weight:bold">callback</span>]](this, 0x02, 0x24); | [[Engine Function:_callback|<span style="color:#FF0000;font-weight:bold">callback</span>]](this, 0x02, 0x24); |
Latest revision as of 21:29, 18 October 2018
inherits globals;
trigger use { loc trapLocation = 0x14B9, 0x02A2, (0x00 - 0x14); list Q5DQ; if (!hasObjVar(this, "working")) { setObjVar(this, "working", 0x01); doLocAnimation(trapLocation, 0x10F6, 0x02, 0x08, 0x00, 0x00); loseHP(user, dice(0x04, 0x05)); setType(this, 0x1090); callback(this, 0x02, 0x24); } return (0x00); }
trigger callback(0x24) { if (hasObjVar(this, "working")) { removeObjVar(this, "working"); } if (getObjType(this) == 0x1090) { setType(this, 0x108F); } return (0x00); }