Difference between revisions of "Script Function: Q5Z2"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> Q5Z2(<span style="color:#0000FF">obj</span> boss, <span style="color:#0000FF">loc</span>...") |
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<span style="color:#0000FF">if</span> ([[Script_Function:_Q5Z1|<span style="color:#2B91AF">Q5Z1</span>]](it, [[Engine Function:_getLocation|<span style="color:#FF0000;font-weight:bold">getLocation</span>]](it), destination, <span style="color:#800000">"teleport there"</span>)) | <span style="color:#0000FF">if</span> ([[Script_Function:_Q5Z1|<span style="color:#2B91AF">Q5Z1</span>]](it, [[Engine Function:_getLocation|<span style="color:#FF0000;font-weight:bold">getLocation</span>]](it), destination, <span style="color:#800000">"teleport there"</span>)) | ||
{ | { | ||
− | <span style="color:#0000FF">int</span> r = [[ | + | <span style="color:#0000FF">int</span> r = [[Engine Function:_teleport|<span style="color:#FF0000;font-weight:bold">teleport</span>]](it, destination); |
} | } | ||
} | } |
Latest revision as of 07:44, 19 October 2018
function void Q5Z2(obj boss, loc destination) { list Q57T; list Q48U; obj it; int Q642 = 0x00; getMobsInRange(Q57T, getLocation(boss), 0x19); for(int i = 0x00; i < numInList(Q57T); i++) { it = Q57T[i]; Q642 = 0x00; if (hasObjListVar(it, "myBoss")) { getObjListVar(Q48U, it, "myBoss"); if (isInList(Q48U, boss)) { if (getLeader(it) == boss) { Q642 = 0x01; } } } else { if (isNPC(it)) { if (getLeader(it) == boss) { Q642 = 0x01; } } } if (Q642) { if (Q5Z1(it, getLocation(it), destination, "teleport there")) { int r = teleport(it, destination); } } } return (); }