Difference between revisions of "Script Function: Q5JU"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> Q5JU() { <span style="color:#0000FF">obj</span> Q58D = createNoResObjectIn|<span...") |
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[[Engine Function:_appendToList|<span style="color:#FF0000;font-weight:bold">appendToList</span>]](postText, <span style="color:#800000">"for their swords merely"</span>); | [[Engine Function:_appendToList|<span style="color:#FF0000;font-weight:bold">appendToList</span>]](postText, <span style="color:#800000">"for their swords merely"</span>); | ||
[[Engine Function:_appendToList|<span style="color:#FF0000;font-weight:bold">appendToList</span>]](postText, <span style="color:#800000">"bounced off the draconian"</span>); | [[Engine Function:_appendToList|<span style="color:#FF0000;font-weight:bold">appendToList</span>]](postText, <span style="color:#800000">"bounced off the draconian"</span>); | ||
− | [[Engine Function:_appendToList|<span style="color:#FF0000;font-weight:bold">appendToList</span>]](postText, <span style="color:#800000">" | + | [[Engine Function:_appendToList|<span style="color:#FF0000;font-weight:bold">appendToList</span>]](postText, <span style="color:#800000">"hide... mayhap a special"</span>); |
[[Engine Function:_appendToList|<span style="color:#FF0000;font-weight:bold">appendToList</span>]](postText, <span style="color:#800000">"weapon is required, or"</span>); | [[Engine Function:_appendToList|<span style="color:#FF0000;font-weight:bold">appendToList</span>]](postText, <span style="color:#800000">"weapon is required, or"</span>); | ||
[[Engine Function:_appendToList|<span style="color:#FF0000;font-weight:bold">appendToList</span>]](postText, <span style="color:#800000">"merely a stouter arm!"</span>); | [[Engine Function:_appendToList|<span style="color:#FF0000;font-weight:bold">appendToList</span>]](postText, <span style="color:#800000">"merely a stouter arm!"</span>); |
Latest revision as of 03:07, 8 October 2018
function void Q5JU() { obj Q58D = createNoResObjectIn(0x0EB0, Q5FN); list postText; list lineTimes; string Q4UO; if (getSex(this) == 0x01) { Q4UO = "heroine"; } else { Q4UO = "hero"; } appendToList(postText, "We need your help!"); appendToList(postText, "A horrible dragon hath"); appendToList(postText, "been terrorizing our"); appendToList(postText, "forests of late, and a"); appendToList(postText, "valiant " + Q4UO + " is"); appendToList(postText, "needed to rid us of the"); appendToList(postText, "scourge!"); appendToList(postText, ""); appendToList(postText, "Prithee, if thou canst"); appendToList(postText, "offer any aid, venture"); appendToList(postText, "forth into the forest"); appendToList(postText, "and slay this terrible"); appendToList(postText, "beast! Our best warriors"); appendToList(postText, "have tried and failed,"); appendToList(postText, "for their swords merely"); appendToList(postText, "bounced off the draconian"); appendToList(postText, "hide... mayhap a special"); appendToList(postText, "weapon is required, or"); appendToList(postText, "merely a stouter arm!"); appendToList(postText, ""); appendToList(postText, "Abandon us not in times"); appendToList(postText, "of need..."); appendToList(postText, ""); appendToList(postText, "-the citizens of Ocllo"); setObjVar(Q58D, "postText", postText); return (); }