Difference between revisions of "Script: Spiritual"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">inherits</span> sndfx; <span style="color:#0000FF">member</span> <span style="color:#0000FF">obj</span> Q5Z3; <span style="color:#0000FF">...") |
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Revision as of 14:48, 5 October 2018
inherits sndfx;
member obj Q5Z3;
trigger speech("Om Om Om") { list Q5HT; setObjVar(speaker, "spokeMantra", 0x01); getMobsAt(Q5HT, getLocation(this)); for(int i = 0x00; i < numInList(Q5HT); i++) { if (hasObjVar(Q5HT[i], "spokeMantra")) { removeObjVar(Q5HT[i], "spokeMantra"); Q5Z3 = Q5HT[i]; callback(this, 0x01, 0x2F); } } if (isValid(speaker)) { removeObjVar(speaker, "spokeMantra"); } return (0x00); }
trigger speech("om om om") { list Q5HT; setObjVar(speaker, "spokeMantra", 0x01); getMobsAt(Q5HT, getLocation(this)); for(int i = 0x00; i < numInList(Q5HT); i++) { if (hasObjVar(Q5HT[i], "spokeMantra")) { removeObjVar(Q5HT[i], "spokeMantra"); Q5Z3 = Q5HT[i]; callback(this, 0x01, 0x2F); } } if (isValid(speaker)) { removeObjVar(speaker, "spokeMantra"); } return (0x00); }
trigger speech("OM OM OM") { list Q5HT; setObjVar(speaker, "spokeMantra", 0x01); getMobsAt(Q5HT, getLocation(this)); for(int i = 0x00; i < numInList(Q5HT); i++) { if (hasObjVar(Q5HT[i], "spokeMantra")) { removeObjVar(Q5HT[i], "spokeMantra"); Q5Z3 = Q5HT[i]; callback(this, 0x01, 0x2F); } } if (isValid(speaker)) { removeObjVar(speaker, "spokeMantra"); } return (0x00); }
trigger callback(0x2F) { loc destination = getObjVar(this, "dest"); if (teleport(Q5Z3, destination)) { doLocAnimation(getLocation(this), 0x3728, 0x0A, 0x0A, 0x00, 0x00); doLocAnimation(destination, 0x3728, 0x0A, 0x0A, 0x00, 0x00); sfx(destination, 0x01FE, 0x00); } else { bark(Q5Z3, "The spirits are not intune to your desires as of yet."); } return (0x00); }