Difference between revisions of "Script: 4506"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> activate(<span style="color:#0000FF">obj</span> victim) { <span style="color:#0000FF">...") |
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<span style="color:#0000FF">trigger</span> message(<span style="color:#800000">"activate"</span>) | <span style="color:#0000FF">trigger</span> message(<span style="color:#800000">"activate"</span>) | ||
{ | { | ||
− | [[ | + | [[Script_Function:_activate|<span style="color:#2B91AF">activate</span>]](this); |
<span style="color:#0000FF">return</span> (0x01); | <span style="color:#0000FF">return</span> (0x01); | ||
} | } | ||
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<span style="color:#0000FF">trigger</span> enterrange(0x00) | <span style="color:#0000FF">trigger</span> enterrange(0x00) | ||
{ | { | ||
− | [[ | + | [[Script_Function:_activate|<span style="color:#2B91AF">activate</span>]](target); |
<span style="color:#0000FF">return</span> (0x01); | <span style="color:#0000FF">return</span> (0x01); | ||
} | } |
Latest revision as of 01:17, 21 October 2018
function void activate(obj victim) { loc Q61V = getLocation(this); doLocAnimation(Q61V, 0x119B, 0x0A, 0x05, 0x00, 0x00); list Q67L; getObjectsAt(Q67L, Q61V); appendToList(Q67L, victim); int Q53A = numInList(Q67L); for(int i = 0x00; i < Q53A; i++) { if (isMobile(Q67L[i])) { loseHP(Q67L[i], 0x0A); } } return (); }
trigger message("activate") { activate(this); return (0x01); }
trigger enterrange(0x00) { activate(target); return (0x01); }