Difference between revisions of "Script: Placehld"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> deactivate(<span style="color:#0000FF">obj</span> this) { <span style="color:#0000FF">...") |
|||
(2 intermediate revisions by the same user not shown) | |||
Line 3: | Line 3: | ||
<span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"_objectId"</span>) && [[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"_objectType"</span>)) | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"_objectId"</span>) && [[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"_objectType"</span>)) | ||
{ | { | ||
− | <span style="color:#0000FF">obj</span> objectId = [[ | + | <span style="color:#0000FF">obj</span> objectId = [[Engine Function:_getobjvar_obj|<span style="color:#FF0000;font-weight:bold">getobjvar_obj</span>]](this, <span style="color:#800000">"_objectId"</span>); |
− | <span style="color:#0000FF">int</span> objectType = [[ | + | <span style="color:#0000FF">int</span> objectType = [[Engine Function:_getobjvar_int|<span style="color:#FF0000;font-weight:bold">getobjvar_int</span>]](this, <span style="color:#800000">"_objectType"</span>); |
[[Engine Function:_deleteIfValid|<span style="color:#FF0000;font-weight:bold">deleteIfValid</span>]](objectId, objectType); | [[Engine Function:_deleteIfValid|<span style="color:#FF0000;font-weight:bold">deleteIfValid</span>]](objectId, objectType); | ||
[[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"_objectId"</span>); | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"_objectId"</span>); | ||
Line 16: | Line 16: | ||
<span style="color:#0000FF">if</span> (![[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"dontDelete"</span>)) | <span style="color:#0000FF">if</span> (![[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"dontDelete"</span>)) | ||
{ | { | ||
− | + | [[Script_Function:_deactivate|<span style="color:#2B91AF">deactivate</span>]](this); | |
} | } | ||
[[Engine Function:_createPlaceHolder|<span style="color:#FF0000;font-weight:bold">createPlaceHolder</span>]](this); | [[Engine Function:_createPlaceHolder|<span style="color:#FF0000;font-weight:bold">createPlaceHolder</span>]](this); | ||
Line 25: | Line 25: | ||
<span style="color:#0000FF">trigger</span> message(<span style="color:#800000">"deactivate"</span>) | <span style="color:#0000FF">trigger</span> message(<span style="color:#800000">"deactivate"</span>) | ||
{ | { | ||
− | + | [[Script_Function:_deactivate|<span style="color:#2B91AF">deactivate</span>]](this); | |
<span style="color:#0000FF">return</span> (0x00); | <span style="color:#0000FF">return</span> (0x00); | ||
} | } |
Latest revision as of 01:02, 21 October 2018
function void deactivate(obj this) { if (hasObjVar(this, "_objectId") && hasObjVar(this, "_objectType")) { obj objectId = getobjvar_obj(this, "_objectId"); int objectType = getobjvar_int(this, "_objectType"); deleteIfValid(objectId, objectType); removeObjVar(this, "_objectId"); processTriggerCmds(this, "d"); } return; }
trigger message("activate") { if (!hasObjVar(this, "dontDelete")) { deactivate(this); } createPlaceHolder(this); processTriggerCmds(this, "a"); return (0x00); }
trigger message("deactivate") { deactivate(this); return (0x00); }