Difference between revisions of "Script: Dec2 statue one"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">inherits</span> globals; <span style="color:#0000FF">trigger</span> use { <span style="color:#0000FF">int</span> Q4FS = getX|<span sty...") |
|||
Line 13: | Line 13: | ||
{ | { | ||
[[Engine Function:_callback|<span style="color:#FF0000;font-weight:bold">callback</span>]](this, 0x05, 0x24); | [[Engine Function:_callback|<span style="color:#FF0000;font-weight:bold">callback</span>]](this, 0x05, 0x24); | ||
− | <span style="color:#0000FF">int</span> Q64U = [[ | + | <span style="color:#0000FF">int</span> Q64U = [[Engine Function:_teleport|<span style="color:#FF0000;font-weight:bold">teleport</span>]](this, Q5C0); |
[[Engine Function:_messageToRange|<span style="color:#FF0000;font-weight:bold">messageToRange</span>]](trapLocation, 0x0A, <span style="color:#800000">"disarm"</span>, Q5DQ); | [[Engine Function:_messageToRange|<span style="color:#FF0000;font-weight:bold">messageToRange</span>]](trapLocation, 0x0A, <span style="color:#800000">"disarm"</span>, Q5DQ); | ||
[[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, <span style="color:#800000">"working"</span>, 0x01); | [[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, <span style="color:#800000">"working"</span>, 0x01); | ||
Line 31: | Line 31: | ||
[[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"working"</span>); | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"working"</span>); | ||
} | } | ||
− | <span style="color:#0000FF">int</span> Q64U = [[ | + | <span style="color:#0000FF">int</span> Q64U = [[Engine Function:_teleport|<span style="color:#FF0000;font-weight:bold">teleport</span>]](this, Q5C0); |
<span style="color:#0000FF">return</span> (0x01); | <span style="color:#0000FF">return</span> (0x01); | ||
} | } |
Latest revision as of 07:38, 19 October 2018
inherits globals;
trigger use { int Q4FS = getX(getLocation(this)); int Q4FT = getY(getLocation(this)); int Q4FU = getZ(getLocation(this)); int Q5CG = Q4FU + 0x01; loc Q5C0 = Q4FS, Q4FT, Q5CG; loc trapLocation = 0x14CB, 0x023C, 0x00; list Q5DQ; if (!hasObjVar(this, "working")) { callback(this, 0x05, 0x24); int Q64U = teleport(this, Q5C0); messageToRange(trapLocation, 0x0A, "disarm", Q5DQ); setObjVar(this, "working", 0x01); } return (0x01); }
trigger callback(0x24) { int Q4FS = getX(getLocation(this)); int Q4FT = getY(getLocation(this)); int Q4FU = getZ(getLocation(this)); int Q5CG = Q4FU - 0x01; loc Q5C0 = Q4FS, Q4FT, Q5CG; if (hasObjVar(this, "working")) { removeObjVar(this, "working"); } int Q64U = teleport(this, Q5C0); return (0x01); }