Difference between revisions of "Script: Stables"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">inherits</span> globals; forward <span style="color:#0000FF">void</span> <span style="color:#2B91AF">Q5VI</span>(<span style="color...") |
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{ | { | ||
Q58D = Q58D + <span style="color:#800000">"I have thy pet, "</span> + [[Engine Function:_getName|<span style="color:#FF0000;font-weight:bold">getName</span>]](Q59H) + <span style="color:#800000">"... let me fetch it. "</span>; | Q58D = Q58D + <span style="color:#800000">"I have thy pet, "</span> + [[Engine Function:_getName|<span style="color:#FF0000;font-weight:bold">getName</span>]](Q59H) + <span style="color:#800000">"... let me fetch it. "</span>; | ||
− | Q4Q1 = [[ | + | Q4Q1 = [[Engine Function:_teleport|<span style="color:#FF0000;font-weight:bold">teleport</span>]](Q59H, [[Engine Function:_getLocation|<span style="color:#FF0000;font-weight:bold">getLocation</span>]](speaker)); |
[[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](Q59H, <span style="color:#800000">"isInStables"</span>); | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](Q59H, <span style="color:#800000">"isInStables"</span>); | ||
[[Engine Function:_detachScript|<span style="color:#FF0000;font-weight:bold">detachScript</span>]](Q59H, <span style="color:#800000">"petzap"</span>); | [[Engine Function:_detachScript|<span style="color:#FF0000;font-weight:bold">detachScript</span>]](Q59H, <span style="color:#800000">"petzap"</span>); |
Latest revision as of 07:15, 19 October 2018
inherits globals;
forward void Q5VI(obj , obj ); forward void Q668(obj , obj );
function void Q5N6() { obj Q5C1 = createGlobalNPCAtSpecificLoc(getTemplate(this), getLocation(this)); if (!isValid(Q5C1)) { return (); } copyAllObjVars(Q5C1, this); list Q4E4; getContents(Q4E4, this); debugMessage("Items found:" + numInList(Q4E4)); for(int i = numInList(Q4E4) - 0x01; i >= 0x00; i--) { debugMessage(getName(Q4E4[0x00]) + "(" + i + ")"); int Q4Q1; if (isMobile(Q4E4[0x00])) { Q4Q1 = putMobContainer(Q4E4[0x00], Q5C1); } else { Q4Q1 = putObjContainer(Q4E4[0x00], Q5C1); } removeItem(Q4E4, 0x00); } return (); }
function int Q4UX(int Q52T) { debugMessage("Armageddon! (Stables)"); if (Q52T < 0x02) { return (0x01); } Q5N6(); return (0x01); }
trigger message("armageddon") { return (Q4UX(args[0x00])); }
trigger message("stablescleanup") { deleteObject(this); return (0x01); }
function int Q42T(obj Q61K, string Q5FM, obj Q4NJ) { if (!hasObjListVar(Q61K, Q5FM)) { return (0x00); } list Q4Q1; getObjListVar(Q4Q1, Q61K, Q5FM); return (isInList(Q4Q1, Q4NJ)); }
trigger speech("*") { if (hasObjListVar(speaker, "petsStoredInStables")) { removeObjVar(speaker, "petsStoredInStables"); } list Q69B; split(Q69B, arg); if (isInList(Q69B, "stable")) { Q5VI(this, speaker); return (0x00); } if (isInList(Q69B, "claim")) { Q668(this, speaker); return (0x00); } return (0x01); }
function void Q5VI(obj this, obj speaker) { if (getMoney(speaker) < 0x1E) { if (amtGoldInBank(speaker) < 0x1E) { bark(this, "Thou dost not have 30 gold, not even in thy bank account."); return (); } } list Q5I2; getContents(Q5I2, this); if (numInList(Q5I2) > 0x64) { bark(this, "I am sorry, my stables are full."); return (); } bark(this, "I charge 30 gold per pet for a real week's stable time. I will withdraw it from thy bank account. Which animal wouldst thou like to stable here?"); setObjVar(this, "petStablerAsker", speaker); targetObj(speaker, this); return (); }
function void Q668(obj this, obj speaker) { int Q4Q1; list Q5I2; getContents(Q5I2, this); if (numInList(Q5I2) < 0x01) { bark(this, "But I have no animals stabled with me at the moment!"); return (); } obj Q5H7; list Q48U; obj Q59H; string Q58D; for(int i = 0x00; i < numInList(Q5I2); i++) { Q59H = Q5I2[i]; if (Q42T(Q59H, "myBoss", speaker)) { Q58D = Q58D + "I have thy pet, " + getName(Q59H) + "... let me fetch it. "; Q4Q1 = teleport(Q59H, getLocation(speaker)); removeObjVar(Q59H, "isInStables"); detachScript(Q59H, "petzap"); if (!Q4Q1) { Q58D = Q58D + "I am sorry to inform thee that... well... it died. "; deleteObject(Q59H); } } } bark(this, Q58D); return (); }
trigger targetobj { if (usedon == NULL()) { return (0x00); } if (isHuman(usedon)) { bark(this, "HA HA HA! Sorry, I am not an inn."); return (0x00); } if (hasScript(usedon, "destcrea")) { bark(this, "I can not stable summoned creatures."); return (0x00); } if (!hasObjVar(usedon, "myLoyalty")) { bark(this, "That's not tame to anyone!"); return (0x00); } if (!hasObjListVar(usedon, "myBoss")) { bark(this, "That's not tame to anyone!"); return (0x00); } if (!Q42T(usedon, "myBoss", user)) { bark(this, "That's not your pet!"); return (0x00); } if (getMoney(user) < 0x1E) { if (!withdrawAndDestroy(user, 0x1E)) { bark(this, "But thou hast not the funds in thy bank account!"); return (0x00); } } else { destroyGeneric(user, 0x0EED, 0x1E); } int Q4Q1 = putMobContainer(usedon, this); if (!Q4Q1) { bark(this, "I am sorry, but my stables are full."); return (0x00); } attachScript(usedon, "petzap"); setObjVar(user, "lastStablemasterUsed", this); setObjVar(usedon, "isInStables", 0x01); bark(this, "Very well, thy pet is stabled. Thou mayst recover it by saying 'claim' to me. In one real world week, I shall sell it off if it is not claimed!"); return (0x00); }