Difference between revisions of "Script: Femalearmor"

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(Created page with " <span style="color:#0000FF">inherits</span> globals; <span style="color:#0000FF">trigger</span> equip { shortcallback|<span style="color:#FF0000;font-weight:bold"...")
 
 
Line 33: Line 33:
 
           <span style="color:#0000FF">else</span>
 
           <span style="color:#0000FF">else</span>
 
           {
 
           {
             Q527 = [[teleport|<span style="color:#FF0000;font-weight:bold">teleport</span>]](this, [[Engine Function:_getLocation|<span style="color:#FF0000;font-weight:bold">getLocation</span>]](Q4E2));
+
             Q527 = [[Engine Function:_teleport|<span style="color:#FF0000;font-weight:bold">teleport</span>]](this, [[Engine Function:_getLocation|<span style="color:#FF0000;font-weight:bold">getLocation</span>]](Q4E2));
 
           }
 
           }
 
         }
 
         }

Latest revision as of 06:52, 19 October 2018

inherits globals;
trigger equip
{
  shortcallback(this, 0x01, 0x88);
  return (0x01);
}
trigger objectloaded
{
  shortcallback(this, 0x01, 0x88);
  return (0x01);
}
trigger callback(0x88)
{
  obj Q4E2 = containedBy(this);
  int Q527;
  if (Q4E2 != NULL())
  {
    if (isMobile(Q4E2))
    {
      int Q4O1 = getEquipSlot(this);
      if (this == getItemAtSlot(Q4E2, Q4O1))
      {
        if (getObjType(Q4E2) == 0x0190)
        {
          barkTo(Q4E2, Q4E2, "Only females can wear this.");
          if (canHold(Q4E2, this))
          {
            Q527 = toMobile(this, Q4E2);
          }
          else
          {
            Q527 = teleport(this, getLocation(Q4E2));
          }
        }
      }
    }
  }
  return (0x01);
}