Difference between revisions of "Script: Usetport"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">inherits</span> teleport; <span style="color:#0000FF">trigger</span> creation { shortcallback|<span style="color:#FF0000;font-weight:b...") |
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− | <span style="color:#0000FF">inherits</span> [[ | + | <span style="color:#0000FF">inherits</span> [[Engine Function:_teleport|teleport]]; |
<span style="color:#0000FF">trigger</span> creation | <span style="color:#0000FF">trigger</span> creation |
Revision as of 06:35, 19 October 2018
inherits teleport;
trigger creation { shortcallback(this, 0x01, 0x2F); return (0x00); }
trigger callback(0x2F) { int Q54U; int Q4Q1 = getResource(Q54U, this, "magic", 0x03, 0x02); int charges = Q54U / 0x09; setObjVar(this, "charges", charges); return (0x00); }
trigger use { int charges = getObjVar(this, "charges"); if (charges <= 0x00) { systemMessage(user, "This magic item is out of charges."); return (0x00); } targetLoc(user, this); return (0x00); }
trigger targetloc { int charges = getObjVar(this, "charges"); if (charges <= 0x00) { systemMessage(user, "This magic item is out of charges."); return (0x00); } Q4MM(user, place); charges = charges - 0x01; setObjVar(this, "charges", charges); returnResourcesToBank(this, 0x09, "magic"); if (charges <= 0x00) { systemMessage(user, "This magic item is out of charges."); } return (0x00); }