Difference between revisions of "Script: Sha wall face trigger"
From Ultima Online: The Second Age
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{ | { | ||
<span style="color:#0000FF">list</span> Q5DQ; | <span style="color:#0000FF">list</span> Q5DQ; | ||
− | [[ | + | [[Engine Function:_messageToRange|<span style="color:#FF0000;font-weight:bold">messageToRange</span>]]([[Engine Function:_getLocation|<span style="color:#FF0000;font-weight:bold">getLocation</span>]](this), 0x0A, <span style="color:#800000">"fireInTheHole"</span>, Q5DQ); |
<span style="color:#0000FF">return</span> (0x01); | <span style="color:#0000FF">return</span> (0x01); | ||
} | } |
Latest revision as of 07:14, 14 October 2018
trigger use { list Q5DQ; messageToRange(getLocation(this), 0x0A, "fireInTheHole", Q5DQ); return (0x01); }