Difference between revisions of "Script: Sha wall face trigger"
From Ultima Online: The Second Age
Line 2: | Line 2: | ||
{ | { | ||
<span style="color:#0000FF">list</span> Q5DQ; | <span style="color:#0000FF">list</span> Q5DQ; | ||
− | [[messageToRange|<span style="color:#FF0000;font-weight:bold"> | + | [[messageToRange|<span style="color:#FF0000;font-weight:bold">messageToRange</span>]]([[Engine Function:_getLocation|<span style="color:#FF0000;font-weight:bold">getLocation</span>]](this), 0x0A, <span style="color:#800000">"fireInTheHole"</span>, Q5DQ); |
<span style="color:#0000FF">return</span> (0x01); | <span style="color:#0000FF">return</span> (0x01); | ||
} | } |
Revision as of 07:13, 14 October 2018
trigger use { list Q5DQ; messageToRange(getLocation(this), 0x0A, "fireInTheHole", Q5DQ); return (0x01); }