Difference between revisions of "Script Function: Cleanup"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> cleanup() { removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVa...") |
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<span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> cleanup() | <span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> cleanup() | ||
{ | { | ||
− | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style=<span style="color:#800000">"color:#800000"</span>><span style="color:#800000">" | + | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"lastCriminal"</span>); |
− | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style=<span style="color:#800000">"color:#800000"</span>><span style="color:#800000">" | + | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"lastVictim"</span>); |
− | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style=<span style="color:#800000">"color:#800000"</span>><span style="color:#800000">"crimeSeverity"</span></span>); | + | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"crimeSeverity"</span>); |
− | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style=<span style="color:#800000">"color:#800000"</span>><span style="color:#800000">" | + | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"crimeLocation"</span>); |
− | [[Engine Function:_detachScript|<span style="color:#FF0000;font-weight:bold">detachScript</span>]](this, <span style=<span style="color:#800000">"color:#800000"</span>><span style="color:#800000">" | + | [[Engine Function:_detachScript|<span style="color:#FF0000;font-weight:bold">detachScript</span>]](this, <span style="color:#800000">"witness"</span>); |
+ | <span style="color:#0000FF">return</span> (); | ||
+ | } | ||
+ | |||
+ | <span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> cleanup() | ||
+ | { | ||
+ | <span style="color:#0000FF">if</span> ([[Engine Function:_isContainer|<span style="color:#FF0000;font-weight:bold">isContainer</span>]](this)) | ||
+ | { | ||
+ | <span style="color:#0000FF">list</span> Q4E4; | ||
+ | [[Engine Function:_getContents|<span style="color:#FF0000;font-weight:bold">getContents</span>]](Q4E4, this); | ||
+ | <span style="color:#0000FF">while</span>([[Engine Function:_numInList|<span style="color:#FF0000;font-weight:bold">numInList</span>]](Q4E4)) | ||
+ | { | ||
+ | <span style="color:#0000FF">list</span> args; | ||
+ | [[Engine Function:_message|<span style="color:#FF0000;font-weight:bold">message</span>]](Q4E4[0x00], <span style="color:#800000">"cleanup"</span>, args); | ||
+ | [[Engine Function:_removeItem|<span style="color:#FF0000;font-weight:bold">removeItem</span>]](Q4E4, 0x00); | ||
+ | } | ||
+ | } | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"vendedOwner"</span>); | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"vendedPrice"</span>); | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"description"</span>); | ||
+ | [[Engine Function:_detachScript|<span style="color:#FF0000;font-weight:bold">detachScript</span>]](this, <span style="color:#800000">"vended"</span>); | ||
+ | <span style="color:#0000FF">return</span> (); | ||
+ | } | ||
+ | |||
+ | <span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> cleanup() | ||
+ | { | ||
+ | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"pole"</span>)) | ||
+ | { | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"pole"</span>); | ||
+ | } | ||
+ | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"targetType"</span>)) | ||
+ | { | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"targetType"</span>); | ||
+ | } | ||
+ | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"there"</span>)) | ||
+ | { | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"there"</span>); | ||
+ | } | ||
+ | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"splash"</span>)) | ||
+ | { | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"splash"</span>); | ||
+ | } | ||
+ | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"rightHand"</span>)) | ||
+ | { | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"rightHand"</span>); | ||
+ | } | ||
+ | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"leftHand"</span>)) | ||
+ | { | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"leftHand"</span>); | ||
+ | } | ||
+ | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"staff"</span>)) | ||
+ | { | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"staff"</span>); | ||
+ | } | ||
+ | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"equipped"</span>)) | ||
+ | { | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"equipped"</span>); | ||
+ | } | ||
+ | <span style="color:#0000FF">else</span> | ||
+ | { | ||
+ | [[Script_Function:_Q5NI|<span style="color:#2B91AF">Q5NI</span>]](); | ||
+ | } | ||
+ | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"poleID"</span>)) | ||
+ | { | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"poleID"</span>); | ||
+ | } | ||
+ | [[Engine Function:_detachScript|<span style="color:#FF0000;font-weight:bold">detachScript</span>]](this, <span style="color:#800000">"userisfishing"</span>); | ||
+ | <span style="color:#0000FF">return</span> (); | ||
+ | } | ||
+ | |||
+ | <span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> cleanup() | ||
+ | { | ||
+ | [[Engine Function:_clearList|<span style="color:#FF0000;font-weight:bold">clearList</span>]](Q5FB); | ||
+ | <span style="color:#0000FF">if</span> ([[Engine Function:_hasScript|<span style="color:#FF0000;font-weight:bold">hasScript</span>]](this, <span style="color:#800000">"useristracking"</span>)) | ||
+ | { | ||
+ | shortCallback(this, 0x01, 0x51); | ||
+ | } | ||
+ | <span style="color:#0000FF">return</span> (); | ||
+ | } | ||
+ | |||
+ | <span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> cleanup() | ||
+ | { | ||
+ | [[Engine Function:_systemMessage|<span style="color:#FF0000;font-weight:bold">systemMessage</span>]](this, <span style="color:#800000">"Guards can no longer be called on you."</span>); | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"crimeWitnessList"</span>); | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"crimeSeverity"</span>); | ||
+ | [[Engine Function:_detachScript|<span style="color:#FF0000;font-weight:bold">detachScript</span>]](this, <span style="color:#800000">"punishable"</span>); | ||
+ | <span style="color:#0000FF">return</span> (); | ||
+ | } | ||
+ | |||
+ | <span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> cleanup(<span style="color:#0000FF">obj</span> this) | ||
+ | { | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"guildName"</span>); | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"guildAbbreviation"</span>); | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"myGuildTitle"</span>); | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"guildstoneId"</span>); | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"displayGuildAbbr"</span>); | ||
+ | [[Engine Function:_detachScript|<span style="color:#FF0000;font-weight:bold">detachScript</span>]](this, <span style="color:#800000">"guilded"</span>); | ||
+ | <span style="color:#0000FF">return</span> (); | ||
+ | } | ||
+ | |||
+ | <span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> cleanup() | ||
+ | { | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"usedon"</span>); | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"arrayIndex"</span>); | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"user"</span>); | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"actionCount"</span>); | ||
+ | <span style="color:#0000FF">return</span> (); | ||
+ | } | ||
+ | |||
+ | <span style="color:#0000FF">function</span> <span style="color:#0000FF">void</span> cleanup() | ||
+ | { | ||
+ | [[Engine Function:_clearList|<span style="color:#FF0000;font-weight:bold">clearList</span>]](Q5NZ); | ||
+ | Q62D = [[Engine Function:_NULL|<span style="color:#FF0000;font-weight:bold">NULL</span>]](); | ||
+ | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"inUse"</span>)) | ||
+ | { | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"inUse"</span>); | ||
+ | } | ||
<span style="color:#0000FF">return</span> (); | <span style="color:#0000FF">return</span> (); | ||
} | } |
Latest revision as of 17:41, 12 October 2018
function void cleanup() { removeObjVar(this, "lastCriminal"); removeObjVar(this, "lastVictim"); removeObjVar(this, "crimeSeverity"); removeObjVar(this, "crimeLocation"); detachScript(this, "witness"); return (); }
function void cleanup() { if (isContainer(this)) { list Q4E4; getContents(Q4E4, this); while(numInList(Q4E4)) { list args; message(Q4E4[0x00], "cleanup", args); removeItem(Q4E4, 0x00); } } removeObjVar(this, "vendedOwner"); removeObjVar(this, "vendedPrice"); removeObjVar(this, "description"); detachScript(this, "vended"); return (); }
function void cleanup() { if (hasObjVar(this, "pole")) { removeObjVar(this, "pole"); } if (hasObjVar(this, "targetType")) { removeObjVar(this, "targetType"); } if (hasObjVar(this, "there")) { removeObjVar(this, "there"); } if (hasObjVar(this, "splash")) { removeObjVar(this, "splash"); } if (hasObjVar(this, "rightHand")) { removeObjVar(this, "rightHand"); } if (hasObjVar(this, "leftHand")) { removeObjVar(this, "leftHand"); } if (hasObjVar(this, "staff")) { removeObjVar(this, "staff"); } if (hasObjVar(this, "equipped")) { removeObjVar(this, "equipped"); } else { Q5NI(); } if (hasObjVar(this, "poleID")) { removeObjVar(this, "poleID"); } detachScript(this, "userisfishing"); return (); }
function void cleanup() { clearList(Q5FB); if (hasScript(this, "useristracking")) { shortCallback(this, 0x01, 0x51); } return (); }
function void cleanup() { systemMessage(this, "Guards can no longer be called on you."); removeObjVar(this, "crimeWitnessList"); removeObjVar(this, "crimeSeverity"); detachScript(this, "punishable"); return (); }
function void cleanup(obj this) { removeObjVar(this, "guildName"); removeObjVar(this, "guildAbbreviation"); removeObjVar(this, "myGuildTitle"); removeObjVar(this, "guildstoneId"); removeObjVar(this, "displayGuildAbbr"); detachScript(this, "guilded"); return (); }
function void cleanup() { removeObjVar(this, "usedon"); removeObjVar(this, "arrayIndex"); removeObjVar(this, "user"); removeObjVar(this, "actionCount"); return (); }
function void cleanup() { clearList(Q5NZ); Q62D = NULL(); if (hasObjVar(this, "inUse")) { removeObjVar(this, "inUse"); } return (); }