Difference between revisions of "Script Function: Q53Z"
From Ultima Online: The Second Age
Line 2: | Line 2: | ||
{ | { | ||
<span style="color:#0000FF">int</span> charges = 0x00; | <span style="color:#0000FF">int</span> charges = 0x00; | ||
− | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, | + | <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"charges"</span>)) |
{ | { | ||
− | charges = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, | + | charges = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, <span style="color:#800000">"charges"</span>); |
} | } | ||
<span style="color:#0000FF">if</span> (charges <= 0x00) | <span style="color:#0000FF">if</span> (charges <= 0x00) | ||
{ | { | ||
− | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, | + | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"charges"</span>); |
} | } | ||
<span style="color:#0000FF">else</span> | <span style="color:#0000FF">else</span> | ||
{ | { | ||
− | [[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, | + | [[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, <span style="color:#800000">"charges"</span>, charges - 0x01); |
− | [[Engine Function:_returnResourcesToBank|<span style="color:#FF0000;font-weight:bold">returnResourcesToBank</span>]](this, 0x03, | + | [[Engine Function:_returnResourcesToBank|<span style="color:#FF0000;font-weight:bold">returnResourcesToBank</span>]](this, 0x03, <span style="color:#800000">"magic"</span>); |
} | } | ||
<span style="color:#0000FF">return</span> (charges); | <span style="color:#0000FF">return</span> (charges); | ||
Line 20: | Line 20: | ||
<span style="color:#0000FF">function</span> <span style="color:#0000FF">int</span> Q53Z() | <span style="color:#0000FF">function</span> <span style="color:#0000FF">int</span> Q53Z() | ||
{ | { | ||
− | <span style="color:#0000FF">int</span> charges = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, | + | <span style="color:#0000FF">int</span> charges = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, <span style="color:#800000">"charges"</span>); |
− | [[Engine Function:_returnResourcesToBank|<span style="color:#FF0000;font-weight:bold">returnResourcesToBank</span>]](this, 0x03, | + | [[Engine Function:_returnResourcesToBank|<span style="color:#FF0000;font-weight:bold">returnResourcesToBank</span>]](this, 0x03, <span style="color:#800000">"magic"</span>); |
<span style="color:#0000FF">if</span> (charges <= 0x00) | <span style="color:#0000FF">if</span> (charges <= 0x00) | ||
{ | { | ||
− | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, | + | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"charges"</span>); |
} | } | ||
<span style="color:#0000FF">else</span> | <span style="color:#0000FF">else</span> | ||
{ | { | ||
− | [[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, | + | [[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, <span style="color:#800000">"charges"</span>, charges - 0x01); |
} | } | ||
<span style="color:#0000FF">return</span> (charges); | <span style="color:#0000FF">return</span> (charges); | ||
Line 35: | Line 35: | ||
<span style="color:#0000FF">function</span> <span style="color:#0000FF">int</span> Q53Z() | <span style="color:#0000FF">function</span> <span style="color:#0000FF">int</span> Q53Z() | ||
{ | { | ||
− | <span style="color:#0000FF">int</span> charges = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, | + | <span style="color:#0000FF">int</span> charges = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, <span style="color:#800000">"charges"</span>); |
− | [[Engine Function:_returnResourcesToBank|<span style="color:#FF0000;font-weight:bold">returnResourcesToBank</span>]](this, 0x03, | + | [[Engine Function:_returnResourcesToBank|<span style="color:#FF0000;font-weight:bold">returnResourcesToBank</span>]](this, 0x03, <span style="color:#800000">"magic"</span>); |
<span style="color:#0000FF">if</span> (charges <= 0x00) | <span style="color:#0000FF">if</span> (charges <= 0x00) | ||
{ | { | ||
− | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, | + | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"charges"</span>); |
} | } | ||
<span style="color:#0000FF">else</span> | <span style="color:#0000FF">else</span> | ||
{ | { | ||
− | [[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, | + | [[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, <span style="color:#800000">"charges"</span>, charges - 0x01); |
} | } | ||
<span style="color:#0000FF">return</span> (charges); | <span style="color:#0000FF">return</span> (charges); | ||
Line 50: | Line 50: | ||
<span style="color:#0000FF">function</span> <span style="color:#0000FF">int</span> Q53Z() | <span style="color:#0000FF">function</span> <span style="color:#0000FF">int</span> Q53Z() | ||
{ | { | ||
− | <span style="color:#0000FF">int</span> charges = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, | + | <span style="color:#0000FF">int</span> charges = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, <span style="color:#800000">"charges"</span>); |
− | [[Engine Function:_returnResourcesToBank|<span style="color:#FF0000;font-weight:bold">returnResourcesToBank</span>]](this, 0x03, | + | [[Engine Function:_returnResourcesToBank|<span style="color:#FF0000;font-weight:bold">returnResourcesToBank</span>]](this, 0x03, <span style="color:#800000">"magic"</span>); |
<span style="color:#0000FF">if</span> (charges <= 0x00) | <span style="color:#0000FF">if</span> (charges <= 0x00) | ||
{ | { | ||
− | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, | + | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"charges"</span>); |
} | } | ||
<span style="color:#0000FF">else</span> | <span style="color:#0000FF">else</span> | ||
{ | { | ||
− | [[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, | + | [[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, <span style="color:#800000">"charges"</span>, charges - 0x01); |
} | } | ||
<span style="color:#0000FF">return</span> (charges); | <span style="color:#0000FF">return</span> (charges); | ||
Line 65: | Line 65: | ||
<span style="color:#0000FF">function</span> <span style="color:#0000FF">int</span> Q53Z() | <span style="color:#0000FF">function</span> <span style="color:#0000FF">int</span> Q53Z() | ||
{ | { | ||
− | <span style="color:#0000FF">int</span> charges = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, | + | <span style="color:#0000FF">int</span> charges = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, <span style="color:#800000">"charges"</span>); |
− | [[Engine Function:_returnResourcesToBank|<span style="color:#FF0000;font-weight:bold">returnResourcesToBank</span>]](this, 0x03, | + | [[Engine Function:_returnResourcesToBank|<span style="color:#FF0000;font-weight:bold">returnResourcesToBank</span>]](this, 0x03, <span style="color:#800000">"magic"</span>); |
<span style="color:#0000FF">if</span> (charges <= 0x00) | <span style="color:#0000FF">if</span> (charges <= 0x00) | ||
{ | { | ||
− | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, | + | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style="color:#800000">"charges"</span>); |
} | } | ||
<span style="color:#0000FF">else</span> | <span style="color:#0000FF">else</span> | ||
{ | { | ||
− | [[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, | + | [[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, <span style="color:#800000">"charges"</span>, charges - 0x01); |
} | } | ||
<span style="color:#0000FF">return</span> (charges); | <span style="color:#0000FF">return</span> (charges); | ||
} | } |
Latest revision as of 01:34, 8 October 2018
function int Q53Z() { int charges = 0x00; if (hasObjVar(this, "charges")) { charges = getObjVar(this, "charges"); } if (charges <= 0x00) { removeObjVar(this, "charges"); } else { setObjVar(this, "charges", charges - 0x01); returnResourcesToBank(this, 0x03, "magic"); } return (charges); }
function int Q53Z() { int charges = getObjVar(this, "charges"); returnResourcesToBank(this, 0x03, "magic"); if (charges <= 0x00) { removeObjVar(this, "charges"); } else { setObjVar(this, "charges", charges - 0x01); } return (charges); }
function int Q53Z() { int charges = getObjVar(this, "charges"); returnResourcesToBank(this, 0x03, "magic"); if (charges <= 0x00) { removeObjVar(this, "charges"); } else { setObjVar(this, "charges", charges - 0x01); } return (charges); }
function int Q53Z() { int charges = getObjVar(this, "charges"); returnResourcesToBank(this, 0x03, "magic"); if (charges <= 0x00) { removeObjVar(this, "charges"); } else { setObjVar(this, "charges", charges - 0x01); } return (charges); }
function int Q53Z() { int charges = getObjVar(this, "charges"); returnResourcesToBank(this, 0x03, "magic"); if (charges <= 0x00) { removeObjVar(this, "charges"); } else { setObjVar(this, "charges", charges - 0x01); } return (charges); }