Difference between revisions of "Script Function: Q53Z"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">function</span> <span style="color:#0000FF">int</span> Q53Z() { <span style="color:#0000FF">int</span> charges = 0x00; <span style="col...") |
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[[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, <span style=<span style="color:#800000">"color:#800000"</span>><span style="color:#800000">"charges"</span></span>, charges - 0x01); | [[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, <span style=<span style="color:#800000">"color:#800000"</span>><span style="color:#800000">"charges"</span></span>, charges - 0x01); | ||
[[Engine Function:_returnResourcesToBank|<span style="color:#FF0000;font-weight:bold">returnResourcesToBank</span>]](this, 0x03, <span style=<span style="color:#800000">"color:#800000"</span>><span style="color:#800000">"magic"</span></span>); | [[Engine Function:_returnResourcesToBank|<span style="color:#FF0000;font-weight:bold">returnResourcesToBank</span>]](this, 0x03, <span style=<span style="color:#800000">"color:#800000"</span>><span style="color:#800000">"magic"</span></span>); | ||
+ | } | ||
+ | <span style="color:#0000FF">return</span> (charges); | ||
+ | } | ||
+ | |||
+ | <span style="color:#0000FF">function</span> <span style="color:#0000FF">int</span> Q53Z() | ||
+ | { | ||
+ | <span style="color:#0000FF">int</span> charges = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](this, <span style=<span style="color:#800000">"color:#800000"</span>><span style="color:#800000">"charges"</span></span>); | ||
+ | [[Engine Function:_returnResourcesToBank|<span style="color:#FF0000;font-weight:bold">returnResourcesToBank</span>]](this, 0x03, <span style=<span style="color:#800000">"color:#800000"</span>><span style="color:#800000">"magic"</span></span>); | ||
+ | <span style="color:#0000FF">if</span> (charges <= 0x00) | ||
+ | { | ||
+ | [[Engine Function:_removeObjVar|<span style="color:#FF0000;font-weight:bold">removeObjVar</span>]](this, <span style=<span style="color:#800000">"color:#800000"</span>><span style="color:#800000">"charges"</span></span>); | ||
+ | } | ||
+ | <span style="color:#0000FF">else</span> | ||
+ | { | ||
+ | [[Engine Function:_setObjVar|<span style="color:#FF0000;font-weight:bold">setObjVar</span>]](this, <span style=<span style="color:#800000">"color:#800000"</span>><span style="color:#800000">"charges"</span></span>, charges - 0x01); | ||
} | } | ||
<span style="color:#0000FF">return</span> (charges); | <span style="color:#0000FF">return</span> (charges); | ||
} | } |
Revision as of 09:51, 7 October 2018
function int Q53Z() { int charges = 0x00; if (hasObjVar(this, <span style="color:#800000">"charges"</span>)) { charges = getObjVar(this, <span style="color:#800000">"charges"</span>); } if (charges <= 0x00) { removeObjVar(this, <span style="color:#800000">"charges"</span>); } else { setObjVar(this, <span style="color:#800000">"charges"</span>, charges - 0x01); returnResourcesToBank(this, 0x03, <span style="color:#800000">"magic"</span>); } return (charges); }
function int Q53Z() { int charges = getObjVar(this, <span style="color:#800000">"charges"</span>); returnResourcesToBank(this, 0x03, <span style="color:#800000">"magic"</span>); if (charges <= 0x00) { removeObjVar(this, <span style="color:#800000">"charges"</span>); } else { setObjVar(this, <span style="color:#800000">"charges"</span>, charges - 0x01); } return (charges); }