Difference between revisions of "Script: Autofix"
From Ultima Online: The Second Age
(Created page with " <span style="color:#0000FF">inherits</span> sk_table; <span style="color:#0000FF">trigger</span> creation { callback|<span style="color:#FF0000;font-weight:bold">...") |
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Latest revision as of 01:20, 6 October 2018
inherits sk_table;
trigger creation { callback(this, 0x0F, 0x77); return (0x01); }
trigger callback(0x77) { list where; appendToList(where, NULL()); list equipped; int Q5ZD; for(int Q525 = 0x01; Q525 < 0x1A; Q525++) { obj it = getItemAtSlot(this, Q525); appendToList(where, it); if (it != NULL()) { Q5ZD = putObjContainer(it, this); } } list Q5DS; message(this, "cancelmagic", Q5DS); for(int Q518 = 0x00; Q518 < 0x03; Q518++) { Q5ZD = setStatMod(this, Q518, 0x00); } int i; for(i = 0x00; i < 0x2E; i++) { Q5ZD = setSkillMod(this, i, 0x00); } int num = numInList(where); for(int m = 0x00; m < num; m++) { obj Q68D = where[m]; if (Q68D != NULL()) { Q5ZD = equipObj(Q68D, this, m); } } return (0x01); }